Planning in the TFS Web Access starts with the definition of the team and their capacities and with the definition of the backlog. Also, begin date and end date must be defined for project iterations. For team member, you also have to define absences. Team Foundation Server with the new version is finally aware of the time dimension and can follow the development in relation to the current date and the current iteration. In the page Product Backlog you can define user stories. It also enables you to drag items and reorder them if you need to reprioritize the work. You can also reassign items to different iterations (sprints), again with simple drag’n drop. During the task allocation, we can automatically track the workload of the team as a whole and each individual member in relation to a defined capacity. Capacity is determined by the time duration of the current iteration, the number of average hours each developer spends on project and team members’ absences. After completion of planning, during an execution of iteration, we can follow development progress through the page Board (in Scrum Storyboard). On the Board we can track which tasks are completed (Done), still developing (In Progress) or have not even started (To do). By moving tasks from one state to another, we can track the progress of development in the real-time.
11/20/11
Project planning with the TFS Web Access 11
Planning in the TFS Web Access starts with the definition of the team and their capacities and with the definition of the backlog. Also, begin date and end date must be defined for project iterations. For team member, you also have to define absences. Team Foundation Server with the new version is finally aware of the time dimension and can follow the development in relation to the current date and the current iteration. In the page Product Backlog you can define user stories. It also enables you to drag items and reorder them if you need to reprioritize the work. You can also reassign items to different iterations (sprints), again with simple drag’n drop. During the task allocation, we can automatically track the workload of the team as a whole and each individual member in relation to a defined capacity. Capacity is determined by the time duration of the current iteration, the number of average hours each developer spends on project and team members’ absences. After completion of planning, during an execution of iteration, we can follow development progress through the page Board (in Scrum Storyboard). On the Board we can track which tasks are completed (Done), still developing (In Progress) or have not even started (To do). By moving tasks from one state to another, we can track the progress of development in the real-time.
11/1/11
TFS 11 Requirements Management with PowerPoint
The
development of a new software product, or one of iterations, starts with the requirements
definition. Microsoft with Visual Studio 11 for the first time offers a
dedicated tool for requirements management. It is called PowerPoint! This is Microsoft
Office PowerPoint. Within the Visual Studio group of products, it’s called Storyboarding
PowerPoint, but it is nothing else but a well-known tool for creating
presentation documents with the Add-in that gives us shapes and templates for
different kind of user interfaces, so you can use all its functionalities you already know. Using this tool, an end-user or a business analyst, whoever defines the requirements, can simply define look and feel of the desired application. PowerPoint document created with this tool can be stored
anywhere, but the best practice is to save it on the project portal of the Team
Foundation Server, together with other project documentation, so that all
stakeholders can access them. During the project planning, this document should
be linked to a user story (in case of Scrum process) or any other work item
depending on methodology template you use. With the PowerPoint Storyboarding
you can quickly build the mockups that simulate all user interaction for the
new requirements. Users don’t know what
they want until they see that. With this tool, they will create requirements
and see the result at the same time. If you need a real prototype of your
application, you will find this tool too simple. If you need something more
complex, with much more graphics and UI options to create prototype of your
application, you could use ScatchFlow.It’s not a new tool and it’s a part of
Microsoft Expression family of tools.
The intention of this tool is to create a real UI- functional prototype. But,
in most cases, it’s more then you need. In the requirements phase, you have to
be agile and react fast. You need to use simple tool to change the UI
requirements faster. The best tool for that purpose is the new PowerPointStoryboarding.
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